How many modes of play exists t

Rocket Arena is becoming a ton of explosive pleasure. The multiplayer shot game 3 against 3 of EA will be released on July 17th and there will be many

Rocket Arena is becoming a ton of explosive pleasure. The Multiplayer 3 against 3 shooting game will be released on July 17 and there will be many game modes to take care once it will be launched.

If you want to get information about what is available before arrival, we have what you need. Lock and load with us to find out what types of games are available to play.

What types of games are available in Rocket Arena?

There will be five main game modes in Rocket Arena when leaving on PlayStation 4, Xbox One and PC. These types of games are Knockout, Rocketball, Mega Rocket, Treasure Hunt and Rocketbot Attack.

Play modes can also be played in social or classified modes. Social networks allow you to try game types, heroes and more without competitive advantage. Classified, meanwhile, is only available in Knockout, Rocketball and Mega Rocket. You can reach the level 50 in this trio, and you will be rewarded for that.

Let s see what everyone will involve:

Knock out

Knockout requires you, well, to put your opponents out of the arena. The teams can use their rockets, capabilities and objects to launch opponents out of the designated area, and you will receive points, via KO, for that. The first team to reach the required score wins the match.


If you have already played Rocket League or something like Grifball in Helo multiplayer, you will understand what this mode consists.

Two teams are responsible for picking up the title element and score it for opposition. You can score a goal by running it, throwing it or dynamifying it with your rockets. The team that has the highest score at the end of the tour, or the team that reaches the total points required before the end of the stopwatch, wins.

Mega Rocket

In Mega Rocket mode, a giant rocket crashes in the arena and send each player fly on the card. Once land disembarked, a capture zone is put in place. The goal, like other modes of capture points in other games, is to defend the area or capture it for your team. Once you have captured a rocket, another will land elsewhere and the cycle will start.

The team that captured the most rockets at the end of the match, or reached the point ceiling before the end of the allotted time, will be crowned winner.

Treasure hunt

This is a fusion of a game type based on the collection of parts and a type of object capture. In Treasure Hunt, you will mark points for your team in two different ways:

Hold the treasure chest – pick up the trunk and hold it up to earn points. You will earn bonus points to get the last room in each trunk that appears in the arena
Pickup parts – they are disseminated on the map once the game starts. Enter them simply because they seem to accumulate more points

The MEGA ROCKET Build CHALLENGE! (Trailmakers)
The team with the most points at the end of the match wins.


This is a cooperative mode of play rather than competitive, and is a slight variation on Knockout. The purpose of this type of game is to simply eliminate all rocketbots before the end of the time.

The School of Rockets Center will also be at your disposal to practice your skills, play the tutorial to learn orders or create personalized games for you and your friends. This is not a game mode in itself, but you can create custom games from the game types above to create something unique.

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